Matrices, Vectors, and 3D Math
A Game Programming Approach with MATLAB

By Scott Stevens, Ph.D.
Associate Professor of Mathematics
Champlain College

Published by
The Worldwide Center of Mathematics

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Table of Contents

Video Lectures by Chapter


Sample and Starter Code Reposity:
These MATLAB files are in zipped folders by chapter.

Chapter 1: Introduction to Linear Algebra

Chapter 2: Vectors and the Geometry of Space

Chapter 3: Vector Valued Functions

Chapter 4: Multi-variable functions and surfaces

Appendix C: A quick guide to MATLAB

WWM Cover